SimCity is mobile appeared with the suffix “BuildIt” as an app for Android and iOS. This is a message which should please not only friends of Lamas, the build-up play but heard on the PC to the institutions of the genre. The expectations could not be greater. But already looking into the store enough to dampen this somewhat. Given the little word “free” under writing SimCity BuildIt ask experienced players at once: how bad it has become? How much Free to Play has been integrated to the detriment of the game flow to fill the developer Electronic Arts, the POS? Here is our SimCity BuildIt Review with a continuously extended guide with tips and tricks.
High skyscraper, dreamy suburbs in the US style. So one knows Sim City and it presents itself as an app on the screenshots in the stores and can be a joyful. At first glance, everything appears as it was, some identifying features of Sim City can already be seen at the coal power plant again. Nice. Buildings of all kinds are to be built, built roads and manufactured commodities. The very high resolution and freely zoomable / rotatable graphic always fascinates me, I even contented myself with the first match of the output with a plan view. Herrlich – so quickly download the measly megabytes and “lets play” or should I rather say “lets built it”?
Lets built it! Lets Play SimCity BuiltIt! (The first three days in the game)
the player will be greeted by the blonde Mittzwanzigerin Eva. The first item on the agenda should be to build a “dream unique city”, according to EA. Sounds as if the very short game, if that’s the first point.Your advisor knows obviously better with the city planning than the marketing department of the developer. Because it has the same one statement – the connection of your lawn with the highway. A city is not built overnight, but could be the motto anyway, as we shall see later. All in easy and leaves no questions unanswered. The tutorial is all the more successful, as it unlocks new features gradually and not immediately overcharges with menus. Okay, a little more menu should be.
The first residential buildings are now built – but wait. There is no solid buildings as with other City builders, but will be re-declared areas. Nice. The first residential stands and feeding Sims leave as a reward equal to drop a few Simoleons. The currency know Sim players from all titles of the developer.However Drunter shine at BuildIt still a green glow of SimCash which is assigned immediately to the construction of the first small factory and the store for building supplies its role as an accelerator and disconnect switch. With every action, there is also the lilac experience points, which are displayed next to the city’s population as the top left Level.
Each of the residential areas can now be gradually improved by the player. For raw materials but are necessary. As with other apps can they make themselves or buy from other players. Friends in SimCity BuiltIt caused her added by Facebook. At higher levels the needs of the population grow. So they need parks, electricity, water, fire protection, sewage and other services, which are satisfied with building.
The first few minutes in the game is not completed by visiting a virtual neighbor. When Heinz commercially Depot ye shopping. Now the designation of your city, which can be changed via the settings without money takes place. You must first administrative building to build a the community center and you are pleased with the increasing population.
In the following days, I climbed up level by level, making new features have been unlocked. Now I can pick up various performance bonuses in my villa, the tax collect at City Hall and Trading with other players over the depot. All that’s something drawn from gameplay but in the length. But as I know it and find the absolutely fine for a casual game. However, I have extremely get withdrawal symptoms, so I strongly on the PC again have to install the full city building game. Nevertheless, still follows next time a section on “too much Freemium?” At BuildIt.
SimCity BuildIt – Too Much freemium?
The history of SimCity BuildIt everyone knows. Whole generations played the title from Maxis. But stop?Why history? That sounds as if now the crowning of Tycoon creation succeeded? We want equal time check off at the beginning of this question. Because if something sucks, then there are stupid reviews, which does not know the difference between apples and pears.
So, once there was only a brown-green surface with blue lines. This is likely to be a landscape with river, which was at the beginning of the 90 in the first game of the genre can be seen not as accurate. The player saw that you can create three different types of 3X3 boxes over the menu and already was a small town was born, which was set with a coal power plant under power and flourished. Later everything was a bit more complex with water, different transport routes and free definable economic zones. The free Game History was what the players loved. The sat on PC also restricted so continues today, with ups and downs. The game has shaped and so it is not surprising that shortly after the release of SimCity many BuildIt are disappointed. There are waiting times, long even. There are social features, premium currency and no free building. All this together sounds to me as Appgamer damn typical and not disappointing at. Since there are hardly any exceptions to the simulation and strategy games for smartphones and tablets, in which the runs differently. And you look out over the individual voices of time, it looks not so bad. Especially on iOS the average is indeed just at three stars, on Android, the municipality F2P uncritical and even gives four stars.
Conclusion: In the negative scale long waits are in the production of goods, a tax credit of all 24 hours, and generally a sluggish game. The degrees of freedom of the original are completely absent. It tends to play a puzzle in which it comes to gather the right resources. All these points are quite dominant and sway me completely so on, that this is a mobile app for SimCity BuildIt. It is implemented skillfully and free playable (so far), and I have found no friendship coercion. All the goods I can even produce or find among citizens.
SimCity BuildIt Guide
At this point I’ll gather tips and tricks for city building game from Electronic Arts. If you have questions, then uses the comments. In general, the game is complete without notes playable, then it takes a little longer.
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Beginners Guide to Level 10
Let’s start with the basics – currency and urban planning:
Currencies: Simoleons and SimCash available. The first currency can be relatively easily earned, the second currency is premium and available almost exclusively by purchase. SimCash is mainly spent damn fast, because for acceleration processes in factories and stores it requires no other confirmation.(Shall or build) Once you have built the town hall can, you come through taxes on Simoleons. Once you have the villa, there are limits for completing the missions also free SimCash. Here you are given rewards, if you have a certain population, a certain number of power plants and so on. Look through the rewards and you will find that you almost all almost automatically gets in an active gameplay and it does not have first legs. The only exception is probably the city’s success “Social City” for which you need to add friends in SimCity BuiltIt.
Urban Planning: Building construction types is almost always given you almost put on the nose. Only on placement you is left. Here, you should ensure that residential buildings and factories should not adjacent. The pollution from coal power plants reduces the growth of the residential areas. The radius of pollution you see as gray zone in the placement. Where have you placed on the limited area, is up to you.At the edge makes always good, since a page advance “clean” remains. Make sure that sufficient distance to residential areas exists. It is also important that the service building as firefighters and parks always cover many residential buildings. This saves you space and a lot of money. Certainly there are perfect blueprints. Later in the game, changes difficult. This is because that expands the streets. At first they are still free, but already the expansion to four lanes is expensive. Think about so well, how you get your cities to build. Just visit other players or NPC to be inspired you.
Tips for commodity production – help, here hämmerts!
Although Simoleons are always in short supply, but the real bottleneck is the goods . There are two types: manufacturable and collectable. The former initially include only wood and metal and the nails. Later in the game there are always more. Among the collectibles include the goods which give the residents, if they are satisfied, such as the stock camera and the padlock.
In two stages of production of products of the first category are manufactured and intended to improve the residential areas or in the port to load the ship (later in the game). If you have enough goods, which also has more money in his pocket. For more taxes are paid through the residential areas next to the upgrade time bonus there.
Both product types are closely related, because you can not produce unlimited – the camp sums initially only 40 units, after each upgrade then 10 more. For upgrade but the collectable objects are required. My SimCity BuildIt tip is this: Represents primarily only the goods here, which are required for the upgrade of Wohngebietet, avoids overproduction. Good experience I have done “Request New Plans” with the button, below which the right will appear in the respective menu for the building expansion. The wait is worth it when you for example has a full stock. After 30 minutes, the goods are often requested that you have in stock.
To get more cash always surplus goods on the world market it is advisable to offer over the trade portfolio. Why SimCity BuiltIt here has two buildings each for buying and selling, opens up not just for me.Looks well from simply beautiful. There are six spots available, more are available for SimCash. Each product can be sold, the collectibles, which are required for the extensions. I also sell to and locks and so on, because I quite often get by the inhabitants of my good work. Lol. My tip for Trade Depot:Surmounted from time to time the price for half the slots. There is always a buyer for the maximum price, guaranteed. When bought me several times the generic neighbor (ie the preset from the App friend of SimCity BuiltIt) my overpriced products when they are a few days in the depot. Whether ye can afford it, is your decision. Because at the same time you could even possibly other products sell cheaper. It is at least never needed the spot to clean up for a mock SimCash.
Tip: The expansion of factories – is the equivalent of the small factory by the simple factory and so on worth. This more slots will be unlocked, so that the production increases. So Buys new factories for Simleons and makes the old flat.
SimCity BuildIt Tip: The expansion of stores worth conditionally. The building “store for building supplies”, “hardware store” and “Farmer’s Market” each produce at the same time just a commodity.Accordingly, you can extend the active production time by purchasing additional slots for SimCash, but not the Output. This helps especially if you need to briefly look into the game and then play offline. Since the third slot only costs 4 SimCash, this convenience may be worth. You even start the game 50 SimCash.Basically, I’m trying to save but the premium currency, because you never know whether they are needed more urgently in the later game.
Golden Key are displayed in the top left under the symbol of the other two currency. This you get later in the game, so after level 10, if you have the Frachschiff-berth and even later when you must deal with disasters. The description of the special currency appears to you when you type on them. This can really no question unanswered: “You can earn gold keys by editing cargo deliveries or made disasters-challenges! The golden key you need to buy the building for specialization. “
The construction of the port will cost you 10,000 Simoleons and takes over a day. Then you greeted the captain with his ship and wishes from you the supply of special goods. These appear to be selected completely random and not to be difficult. Similar to Farmville 2 with the pilot, this feature is implemented. You produce the goods either when the ship has arrived or beforehand. My tip for cargo port: Always sell, even if you can meet only two of the three orders the goods. It always brings good a cash, the prices seem fair. So tap “packaging” and either collect a golden key or at least cash. Are you a whole-part player, then you can before the ship returns listings and pre-produce the goods. Then you can sell them immediately upon arrival, get your golden key and then wait six hours to the next ship
Updates with new functions in SimCity BuildIt
SimCity will not remain exactly as it is published in a release. Almost all F2P games are enhanced by updates. Especially with EA which has almost become an integral part and already the expectations of the fans at Sims FreePlay. Accordingly I take care of you here always have information about the enhancements in the gameplay of the app.
Summer Update (06/23/15 / Version 1.4.4): Direct front of the water, where else, there is the latest update only the possibility to unlock the beach and then to cultivate with bonus buildings. How it all goes well and if it is worth buying with SimCash the key, you learn here in the detailed update items to the beach promenade .
Production Upgrade Update (07.28.15 / Version 1.5.5): produce more! What was a point of criticism since the release of the app for many, is addressed in this update a little. Because now you can upgrade factories. How to do this, you experience here in the articles on this SimCity BuildIt update .